HCI Series

1Day 3HCI

with Don Ihde's sight

DBLP와 OpenAlex에서 수집한 84,905편의 HCI 논문 중 매일 3편을 선별하여, 핵심 주제·연구 방법·주요 발견을 간결하게 리뷰합니다. 돈 아이디(Don Ihde)의 포스트현상학적 시선을 덧대어, 기술이 인간의 경험을 어떻게 형성하는지 함께 생각합니다.

Archive

24
April 19, 2026
Dodging Stress: Non-Intrusive Stressor Mapping While Driving.
23
April 18, 2026
You Hacked and Now What?: - Exploring Outcomes of a Corporate Hackathon.
22
April 17, 2026
Interpretable, Inclusive, and Immersive Interaction for Ubiquitous AI-infused Physical Systems.
21
April 16, 2026
Antecedents of collective privacy management in social network sites: a cross-country analysis.
20
April 15, 2026
CanalSense: Face-Related Movement Recognition System based on Sensing Air Pressure in Ear Canals.
19
April 14, 2026
Information Technology Enabled Persuasion: An Experimental Investigation of the Role of Communication Channel, Strategy and Affect.
18
April 13, 2026
Field of View and Forward Motion Discrimination in Virtual Reality.
17
April 12, 2026
Toward Foraging for Understanding of StarCraft Agents: An Empirical Study.
16
April 11, 2026
Privacy-Preserving Real-Time Human Activity Recognition Using On-Device Small Language Models.
15
April 10, 2026
Minimal sequential gaze models for inferring walkers' tasks.
14
April 9, 2026
Impact of location-based games on phone usage and movement: a case study on Pokémon GO.
13
April 8, 2026
A combinatorial algorithm to compute presentations of mapping class groups of orientable surfaces with one boundary component.
12
April 7, 2026
Offloading Visual-Inertial Odometry for Low Power Extended Reality.
11
April 6, 2026
A Data Model and Task Space for Data of Interest (DOI) Eye-Tracking Analyses.
10
April 5, 2026
Effects of Organizational and Behavioral Reactions of Virtual Crowds on Users' Affect and Behavior in a Simulated Stressful Situation.
09
April 4, 2026
Remember Me: Virtual Reality for Alleviating Grief.
08
April 3, 2026
Estimating the Trust of Humans in AI for Level 3 Autonomous Driving.
07
April 2, 2026
A Transformer-based Framework for Neutralizing and Reversing the Political Polarity of News Articles.
06
April 1, 2026
Bot in the Bunch: Facilitating Group Chat Discussion by Improving Efficiency and Participation with a Chatbot.
05
March 31, 2026
Quantifying the Invisible Labor in Crowd Work.
04
March 30, 2026
"X-Ray Vision" as a Compensatory Augmentation for Slowing Cognitive Map Decay in Older Adults.
03
March 29, 2026
"I Am Human, Just Like You": What Intersectional, Neurodivergent Lived Experiences Bring to Accessibility Research.
02
March 28, 2026
Revisiting Spatio-Angular Trade-off in Light Field Cameras and Extended Applications in Super-Resolution.
01
March 27, 2026
Interpersonal Model of Online Textual Persuasion.